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Salute 2010
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Sven
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Joined: 03 Jun 2008
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PostPosted: Sun Apr 25, 2010 4:05 pm
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As EB said the table looked great!!

Well done to all involved

The castle and giants look even better in the flesh than in the pictures
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Sukhe_Bator



Joined: 16 Jun 2008
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Location: 2nd Ger on the Left, back end of beyond

PostPosted: Mon Apr 26, 2010 9:02 am
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A very warm thank you to all the guys who made this happen. The table was so long you needed binoculars to see all the action. I'll leave it to RT to document this fully but here's just a few images from the Fortress end
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MiniSukhe and I had an incredible time and it was great to meet you all. MiniSukhe particularly thought it was awesome. Thanks to expert mentoring by Wozza, he is now itching to take me on at another game as soon as possible.

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Elvenblade
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Joined: 02 Jun 2008
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PostPosted: Mon Apr 26, 2010 12:34 pm
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This guys blog includes some castle and table footage by the looks of it


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dammazkron



Joined: 10 Jun 2008
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Location: Southport, UK

PostPosted: Mon Apr 26, 2010 1:24 pm
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the full size of the table, looking towards the fortress...


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Huge giants!

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The fortress, which was even better than I had expected. I originally walked up from this direction and I knew which table it was from about 30 feet away!

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thebattleforge
Painter and Decorator


Joined: 02 Jun 2008
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PostPosted: Mon Apr 26, 2010 4:17 pm
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stunning castle Sukhe...

Here are some of the photos I took...


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It was good to meet up with you, seeing again old faces from my time in London and finally meeting many I've spoken to on this and other forums.

The table was fantastic, the castle stunning and the number of miniatures there was mind blowing...

oh and possibly the largest collection of Halflings dead and alive to be fielded in the history of tabletop wargaming?

An excellent day.

Cheers

TBF

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Sukhe_Bator



Joined: 16 Jun 2008
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Location: 2nd Ger on the Left, back end of beyond

PostPosted: Tue Apr 27, 2010 8:26 am
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Fab photos of the giants, and I think you may be right, more Halflings fielded than you could shake a stick at!

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Wozza



Joined: 05 Nov 2008
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Location: London

PostPosted: Tue Apr 27, 2010 9:53 am
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Great effort all round chaps, what a spectacle. Everyone did their part to make it a great success. The consistently high volume of people around our table and the amount of cameras going off speak for themselves - sometimes it was hard for the players to make their way through the press!

Thanks to Obs for so enthusiastically lending a hand wherever and whenever needed, and playing about 3 different sides on the table - it really kept everything flowing having you there to take on anything that needed doing.

Mini-Sukhe was a fine, intelligent and enthusiastic opponent. He enjoyed his victories, and never grizzled about his reverses - a really mature player and one I would be happy to game with again.

Huge thanks to Nick for coming up with the concept, adding so many of the really clever details & ideas, and putting in the hard graft to make it work - as usual, Nick was the engine room of the whole project, without whom it would have been dead in the water.

Big kudos to Shelfie for coming all the way from the dark continent, through the ash of Mt Doom to throw his Dwarves into the fray. No greater love for his gaming has been displyed by any man, before or since! Was excellent to catch up again - but couldn't you have killed at least one Murmak???

Sukhe, the Castle was one of the two great drawcards of the game. Everyone who saw it on the table could not help but be in awe of your skills. And you deserved it! A real pleasure to meet and game with you, and a real treat to have your work on the table.

Battleforge's Giants, and wonderfully painted figures, were the other highlight. The amazing quality and the artistic skill that went into them was obvious to all. I am really very pleased indeed to have played a small part in showcasing them to the public - they were a huge hit.

Thanks also to the help and encouragement of everyone else on the forum. I have little doubt that we will be back for Salute 2011 - watch this space!

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Sukhe_Bator



Joined: 16 Jun 2008
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Location: 2nd Ger on the Left, back end of beyond

PostPosted: Tue Apr 27, 2010 11:02 am
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Obs deserves a huge round of applause for not only wading in wherever he was needed on the battlefield, but also for helping so much with the setting up/packing up with MiniSukhe effectively 'barred'.
Shelfie had some truly bad luck with die rolls which I have to say did wonders for my confidence. I told him that one of the reasons I liked AoA was that I always seemed to roll 1s and 2s in other games! Even I was surprised by how many hits I got in during the first few turns. He soooo very nearily had at least one Mumak by the end and in another turn would almost certainly have claimed a 2nd. Shelfie, I salute you!

One for the 'debrief' which occurred to me after the event.
We made one fundamental error in setting up which affected the game. In all the haste to get the armies on the table with MiniSukhe absent, we laid the siege lines too far from the castle. I forgot to measure the range. Even with the added 1/3 range Shelfie could only reach a few units while most of mine could not reach the ramparts at all. With the handgunners outranged, that left only his longbowmen and artillery available to fire. I also didn't know how to use the mantlets, whether I could advance them or how to manouevre round/through them. The knockon effect was that we recreated a very effective killing ground in front of the castle. I was free to concentrate pretty much all my firepower on his sallying troops and when MiniSukhe's orcs strayed beyond the lines they got crossbowed to death. Had the defenders been able to divide my fire and thin the ranks, things might have developed very differently.

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dammazkron



Joined: 10 Jun 2008
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Location: Southport, UK

PostPosted: Tue Apr 27, 2010 1:35 pm
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I really enjoyed it, hope it reignites some interest in this game, because it deserves it. Couldn't believe the amount of people milling around the table, was great to see. BF's giants, the sheer size of the table, and the amazing scenery combined to make it one of the most eye-catching games on the day.

For me its kicked my arse into gear with regards to getting more stuff painted and running some demo games.

Roll on next year if you're gonna be there again Very Happy
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Rocket-Toad
Master Pie Eater Extraodinaire


Joined: 02 Jun 2008
Posts: 1700
Location: London

PostPosted: Wed Apr 28, 2010 4:37 pm
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Everybody involved did a superb job, and lets not forget the wives and girlfriends who got involved and supported both from home and in the case of Karen (Battleforge) and Vanessa (Wozza) came along on the day and helped their men through a massive battle.

Thanks to Wozza for running the game, keeping things ticking over for many hours as the public came through and for organising the denouement of the day.
Thanks to Battleforge, Sukhe, Shelfie, Sel (Obsy) and others for all their excellent efforts before and during the day.
Good to see Elvenblade, Sven and Mister Flay (aka Dr Moreau) there on the day as well as many of the Steve Dean Forum fraternity.

The only issue I have is that we could have done it better and we could have done it bigger Shocked
It's true, I really enjoyed seeing everything and catching up with everyone but it could be better and it could be bigger, so lets have a crack at making it bigger and better for next year while we have time on our side.

Big kick up the arse to me for painting and modelling 30 Uruk Hai carrying long siege ladders and failing to find them as the big day approached... Arrrggghhh !!! Evil or Very Mad

Thanks to everyone for remembering cameras and taking a lot of pictures.
It was close to being the best display table there on the day and it was certainly the biggest display game on the day... but it could be bigger and better and I believe it will be... Next Year Twisted Evil with your help again,
Thanks to all. Cool

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mawdslio wrote:
The Creature Creation Formula is the thing I dont like most about the system. I have never seen anyone think I need another unit of chaff on the table, lets point them up, the CCF tends to create all kind of supermonsters.
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Rocket-Toad
Master Pie Eater Extraodinaire


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PostPosted: Thu Apr 29, 2010 9:34 pm
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Obscader, looks pensively down at the battlefield.


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mawdslio wrote:
The Creature Creation Formula is the thing I dont like most about the system. I have never seen anyone think I need another unit of chaff on the table, lets point them up, the CCF tends to create all kind of supermonsters.
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Rocket-Toad
Master Pie Eater Extraodinaire


Joined: 02 Jun 2008
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PostPosted: Thu Apr 29, 2010 9:44 pm
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Hundreds of Battleforge Halflings and the mighty Giants begin their trek to relieve the garrison in the castle.



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mawdslio wrote:
The Creature Creation Formula is the thing I dont like most about the system. I have never seen anyone think I need another unit of chaff on the table, lets point them up, the CCF tends to create all kind of supermonsters.


Last edited by Rocket-Toad on Thu Apr 29, 2010 10:02 pm; edited 1 time in total
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Rocket-Toad
Master Pie Eater Extraodinaire


Joined: 02 Jun 2008
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PostPosted: Thu Apr 29, 2010 9:51 pm
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The bad guys...


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The three stooges Razz Laughing Obscader, Sukhe and Shelfie muse over their prospects in the oncoming slaughter...


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mawdslio wrote:
The Creature Creation Formula is the thing I dont like most about the system. I have never seen anyone think I need another unit of chaff on the table, lets point them up, the CCF tends to create all kind of supermonsters.
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Rocket-Toad
Master Pie Eater Extraodinaire


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PostPosted: Thu Apr 29, 2010 10:00 pm
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Mr Flay (aka Dr Moreau) joins the Stooges...


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mawdslio wrote:
The Creature Creation Formula is the thing I dont like most about the system. I have never seen anyone think I need another unit of chaff on the table, lets point them up, the CCF tends to create all kind of supermonsters.
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Rocket-Toad
Master Pie Eater Extraodinaire


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PostPosted: Thu Apr 29, 2010 11:01 pm
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Wozza getting artistic, or is it autistic Razz with his troop placement technique...



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The Battleforge doesn't like his dice roll... Obsy tries not to laugh...



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The mighty Table of AoA goodness...


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mawdslio wrote:
The Creature Creation Formula is the thing I dont like most about the system. I have never seen anyone think I need another unit of chaff on the table, lets point them up, the CCF tends to create all kind of supermonsters.
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